Saturday, March 31, 2012

What I have been doing for the last few days. RE:ORC

Hello I know I have not been on for awhile but i have been hands on with a game looking to see what Capcom could of changed to imporve there game. The game I chose to focus on was Resident Evil: Operation Raccoon City and I've found things that could have been fixed on the game. Take no offense Capcom,I am a huge fane of Resident Evil but I was a little dissapointed by the lack of destruction I mean Resident Evil 5 had more destruction. I know earlier I was saying how great a game it was and I am not taking that back so I'm here today to talk about some of the things Capcom could improve. Like I said up above about the limited destruction. A friend and I were playing the campaign and we got to the part where you have to extract the parasite from the tyrant and get it in to the Nemesis, easy right? WRONG! We went from room to room fighting zombies then parasights then parasightzombies. We then got the parasight from the supposably unactive tyrant. So then we ran for the door which was not able to be opened with out three black key cards. After we tried the door the tyrant woke up and started to attack everything moving. While me and my buddy were running for about 25 min trying to kill the thing ( which we learned quickly you cant kill it in that level)  I dove behind a desk as the tyrant charged and hit the desk. I was all like what? He should of went through the table. My other sugestion is about the graphics. When you see Hunk during the first cut scene he looks cartoonish yet when you go back to the game play he looks more realistic, also the lickers look cartoonish as well. So what happend from RE5 to RE:ORC? The lickers looked more realistic in RE5 then they do in RE:ORC, and there was more destruction in RE5 then RE:ORC. Don't be affraid to comment if you see anything else. :)

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